Monday, 4 March 2013
Let's Read: The Book of Erotic Fantasy
A little history lesson first - when Wizards of the Coast began using the Open Game Licence for their D&D products, they had a plan - they write the books, other companies write the adventures. This would save them time and effort, which could go into writing more splatbooks, and maximise profit - because, after all, everyone wanted the PHB and their own choice of splatbooks, but only some DMs used pre-written adventure models, and with the cost of artwork, printing maps and other bits, they cost a decent chunk of change to make. Plus, if you update the rules, you'll need to buy the new ones (supposedly), but adventures are fairly simple to convert - thus meaning less cash overall.
What was realised, however, was that these companies could really write anything under the OGL, so long as they gave credit. This led to some really cool settings, some unusual new options for classes and races (like Mongoose's Quintessential series), and awesome variant games (like Iron Heroes and the Conan D20 game) but also more than a few books which pushed the envelope of what D&D was really about. One of these was the Book of Erotic Fantasy, all about sex, sexuality, and seduction in your games.
To give you an idea of the quality of this book, WotC no longer have an OGL for 4e. This book was indirectly stated as one of the reasons why.
... what the fuck am I letting myself in for here?
I'll tackle each chapter as a separate post, to avoid massive walls of text, and I might split some into multiple parts. As I have time off work, and I've been bitten by something of an inspiration bug, I should manage a post every day (maybe every other day).
Wish me luck, people - *snaps rubber glove* I'm going in. Dry.
Continue To Part 1