Knight-Captain Zoe Washburne, Lanthian Kingsguard
Bandits, brigands, thieves and cutthroats - there are always men who look to make a living outside the law. While most operate individualy, robbing innocent travellers and those who stumble down the wrong back alley, groups of these miscreants can make for a surprisingly tough nut to crack.
While working on a "Kingsguard" list, and its variants, I thought about making a list that would allow players to combine various human and demi-human miniatures, lightly-armoured skirmishers rather than the well-trained, heavily-armed men who make up the brunt of the Human armies. The cheapness of Thugs allow for a lot of bodies on the field, but your more expensive units have a lot of cool options and strategies you can build around them.
The rules are based on In The Emperor's Name, and as always, are a first-draft.
|Thief||4+||+1||+0||+2||Nose For Trouble, Stealth|
|Bandit Chief||3+||+2||+2||+1||Leader, Combat Master|
|Reaver||2+||+3||+1||+2||Terrifying, Hard To Kill, Stalwart|
|None||Just clothes [5+ to hit]|
|Light||Leathers, Padded armour [6+ to hit]|
|Medium||Hide, Scale, Chain [7+ to hit]|
|Light Shield||Buckler [+1 AV]|
Now, the cool thing about these guys is that most any fantasy miniatures can be used - a mix of humans and other fantasy races, and the Reaver could be anything from a Half-Ogre to a Khornate Warrior. This might be the first Warband I actually model up, due to easy availability of suitable minis.