Knight-Captain Zoe Washburne, Lanthian Kingsguard
Bandits, brigands, thieves and cutthroats - there are always men who look to make a living outside the law. While most operate individualy, robbing innocent travellers and those who stumble down the wrong back alley, groups of these miscreants can make for a surprisingly tough nut to crack.
While working on a "Kingsguard" list, and its variants, I thought about making a list that would allow players to combine various human and demi-human miniatures, lightly-armoured skirmishers rather than the well-trained, heavily-armed men who make up the brunt of the Human armies. The cheapness of Thugs allow for a lot of bodies on the field, but your more expensive units have a lot of cool options and strategies you can build around them.
The rules are based on In The Emperor's Name, and as always, are a first-draft.
| Unit Type | Heroism | FV | SV | Speed | Notes |
| Thug | 5+ | +1 | +0 | +0 | |
| Outlaw | 4+ | +2 | +1 | +1 | |
| Thief | 4+ | +1 | +0 | +2 | Nose For Trouble, Stealth |
| Desperado | 4+ | +1 | +2 | +1 | Sniper |
| Bandit Chief | 3+ | +2 | +2 | +1 | Leader, Combat Master |
| Reaver | 2+ | +3 | +1 | +2 | Terrifying, Hard To Kill, Stalwart |
| Armour | Notes | Restricted To |
| None | Just clothes [5+ to hit] | |
| Light | Leathers, Padded armour [6+ to hit] | |
| Medium | Hide, Scale, Chain [7+ to hit] | |
| Heavy | Half-Plate | Bandit Chief |
| Light Shield | Buckler [+1 AV] |
Now, the cool thing about these guys is that most any fantasy miniatures can be used - a mix of humans and other fantasy races, and the Reaver could be anything from a Half-Ogre to a Khornate Warrior. This might be the first Warband I actually model up, due to easy availability of suitable minis.
No comments:
Post a Comment